In L4D2 the fov of how much you can see and the FOV of your characters arms are 2 separate things, wich means you could have something like 120 "seeing" FOV and 51 viewmodel arms FOV. Yelkhan. • 1 yr. ago. Looks kinda cool, but kinda strange. Can't describe it another way, must feel it for yourself. Open console ( ; ) . the button under ESC (you need to have Console enabled in your settings) after opening console, type : cl_viewmodelfovsurvivor x (x means some number you want, normally it's 90, so you can change it to 100 or however you want) That's weapon viewmodel FOV, it changes the view FOV of player hands/weapons, it doesn't Donation Points system. This mod is opted-in to receive Donation Points. Moves the viewmodels of weapons slightly to the right and forward, making it easier to see. (Atleast, in my opinion.) It's possible to adjust this by opening and changing the x,y values with notepad. You'll need B3HM to load it in. To launch HLMV navigate to your Steam installation and locate the game or game series you wish to use the model viewer for. It may look like the following: C:\Program Files\Steam\SteamApps\common\half-life 2\bin\hlmv.exe. It is important though that you run hlmv.bat rather than the executable as it sets an environment variable for VPROJECT
for your game and look for FOV at Video settings tab. To get visually pleasing image with Perfect Perspective fx you must match in game FOV with FOV angle in the shader 90-90, 110-110. To get beyond slider limit, simply duble-click the value and type in number. Some games use horizontal, some vertical, and some diagonal FOV, to know which one
Showing 1 - 6 of 6 comments. Desiire Nov 6, 2015 @ 6:43pm. the only workable "fov" console command is obviously for your overall FOV, and that's fov_desired. otherwise the only time you can change your field of view is with cl_ads_fov_scale (default is 1), which just decreases your field of view when you sight up. viewmodel FOV is usually tied zmTluG9.
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  • how to change viewmodel fov in l4d2